Mittwoch, 5. März 2014

Season 2 Spoiler: New Tokens (french)































cheers

Dacow

Season 2 Spoiler - New Rules

Purple spells: those spells can only be used once per target, per turn. So, you can target three different targets with the same purple spell, but you can’t use it twice (or more) on the same target in one turn.

Agility: whenever you use an Air spell with this character, you can roll an additional die. When this character is attacked by an Air spell, you can also roll an additional die. This power can be combined with Critical or Armor, which allows you to roll three dice at once in some cases!

Crafter: once per turn, if this character is on a Demon cell, you may buy a Demonic Reward for 0 AP. In addition, some costs are reduced during this action only: Jade rewards cost 5 kamas (instead of 6), and Gold rewards cost 10 kamas (instead of 12). It’s only during this purchase that you get a sale: you will have to pay the full price if you want to buy one more Reward.

Wisdom: whenever this character kills an opponent Krosmaster, you gain 1 extra GG. However, if your opponent kills your character with Wisdom, he will also get 1 extra GG. This power is a double-edged sword, be very careful!


Update:

Intelligence: whenever you use a Fire spell with this character, you can roll an additional die. When this character is attacked by a Fire spell, you can also roll an additional die. This power can be combined with Critical or Armor, which allows you to roll three dice at once in some cases!

Farmer: this power was first introduced in the Krosmaster Arena expansion Frigost. If a Krosmaster with this power picks up at least 1 kama during his/her turn, add an additional 1 kama to your stack at the end of his/her turn.

Prospecting: when a Krosmaster you control kills an opponent’s Krosmaster, you may take from the stack 1 kama per ally figurine with this power. So, if you have 3 characters with Prospecting on your side, you will earn 3 kamas by killing an opponent’s Krosmaster! 

Loot: Whenever an opponent would destroy that summon, he will automatically gain the amount of Kama specified on the token.


A couple explanations are needed to understand how the TURRETS works:

  •     Both are considered to be Mechanisms, like Rogue’s bombs.
  •     They don’t have any MP, and won’t lock other figurines. However, they can be pushed and pulled   by the relevant attacks.
  •     They have the “Blocking” power (name might change in the final version), meaning they will block the line of sight like any tree or Krosmaster would (unlike Rogue’s bombs).
  •     The Loot power will be applied to most summons in season 2. Whenever an opponent would destroy that summon, he will automatically gain the amount of money specified on the token (here, 1 kama). This means you now have to be more careful with those tokens, otherwise you might make your opponent rich very quickly. If you were to destroy one of your own turrets, you won’t gain money, of course… but neither would your opponent!

cheers

Dacow

Season 2 Spoiler (Krosmaster Quest - Essen 2013) franz:

Hier mal ein paar Bilder weiterer Spoiler auf neue Figuren von Season 2:












































































cheers

Dacow

Season 2 Spoiler: Anne Gupp




























cheers

Dacow